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Am 12.12.2013 19:14, schrieb Woody:
> I know that MegaPOV has this feature but it seems to be limited to multiple
> viewpoints of a single scene, rather than completely different scenes. The
> difference being that the MegaPOV results in the same sky sphere for each
> version, where as a scene map could potentially result in different sky spheres.
Such a feature is actually on my personal to-do list, meaning that it
will probably wind up in either POV-Ray proper or UberPOV sooner or -
more likely - later.
The basic problem is that there's still too much legacy C-style code in
POV-Ray, some of which was designed to render /the/ scene, not /a/ scene.
I'm slowly weeding out such code these days (C-style code in general,
that is), but it's still a long way to go until I can tackle the
scene-level stuff.
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