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On 2013-12-13 13:50, Le_Forgeron wrote:
> It is not related to 81, but 297
>
> http://bugs.povray.org/task/297
>
> (81 is about artefact (noise) in solver, whereas 297 is about epsilon)
>
> A lot of shapes would not scale either. That's 297.
Thank you for clarifying this. To work around the problem, I'm currently
scaling my whole scene to a size that works for all objects. That's a
bit cumbersome though, and I'm worried that such a common error-free
scale won't exist in all cases. IMHO this is a serious limitation of
POV-Ray that should be fixed, if at all possible.
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