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On 12/07/2013 03:02 PM, clipka wrote:
> Am 07.12.2013 19:24, schrieb David Given:
>> [...]
>> On 07/12/13 13:52, clipka wrote:
>>> There is indeed: While the documentation claims that the texture_list
>>> must go between vertex_vectors and face_indices, the actual
>>> implementation also allows it to be placed /before/ vertex_vectors.
>>
>> Not quite --- it needs this patch:
>>
>> diff --git a/source/backend/parser/parse.cpp
>> b/source/backend/parser/parse.cpp
>> index 7268519..5671853 100644
>> --- a/source/backend/parser/parse.cpp
>> +++ b/source/backend/parser/parse.cpp
>> @@ -4123,7 +4123,6 @@ ObjectPtr Parser::Parse_Mesh2()
>> }
>>
>> Parse_End();
>> - EXIT
>> END_CASE
>>
>> OTHERWISE
>
> Dang, you're bloody well right.
>
LOL ... so now you're going to change source to match docs ... right?
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