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Am 07.12.2013 19:24, schrieb David Given:
> [...]
> On 07/12/13 13:52, clipka wrote:
>> There is indeed: While the documentation claims that the texture_list
>> must go between vertex_vectors and face_indices, the actual
>> implementation also allows it to be placed /before/ vertex_vectors.
>
> Not quite --- it needs this patch:
>
> diff --git a/source/backend/parser/parse.cpp
> b/source/backend/parser/parse.cpp
> index 7268519..5671853 100644
> --- a/source/backend/parser/parse.cpp
> +++ b/source/backend/parser/parse.cpp
> @@ -4123,7 +4123,6 @@ ObjectPtr Parser::Parse_Mesh2()
> }
>
> Parse_End();
> - EXIT
> END_CASE
>
> OTHERWISE
Dang, you're bloody well right.
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