POV-Ray : Newsgroups : povray.general : mesh2 syntax query : Re: mesh2 syntax query Server Time
29 Jul 2024 00:31:00 EDT (-0400)
  Re: mesh2 syntax query  
From: clipka
Date: 7 Dec 2013 15:02:48
Message: <52a37ee8$1@news.povray.org>
Am 07.12.2013 19:24, schrieb David Given:
> [...]
> On 07/12/13 13:52, clipka wrote:
>> There is indeed: While the documentation claims that the texture_list
>> must go between vertex_vectors and face_indices, the actual
>> implementation also allows it to be placed /before/ vertex_vectors.
>
> Not quite --- it needs this patch:
>
> diff --git a/source/backend/parser/parse.cpp
> b/source/backend/parser/parse.cpp
> index 7268519..5671853 100644
> --- a/source/backend/parser/parse.cpp
> +++ b/source/backend/parser/parse.cpp
> @@ -4123,7 +4123,6 @@ ObjectPtr Parser::Parse_Mesh2()
>                          }
>
>                          Parse_End();
> -                       EXIT
>                  END_CASE
>
>                  OTHERWISE

Dang, you're bloody well right.


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