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Le 06/12/2013 15:09, Warp a écrit :
> David Given <dg### [at] cowlark com> wrote:
>> Is there a way to get Povray to automatically calculate smoothed normals
>> for a mesh2?
>
> Currently, no.
And the real tricky question is: how do you weight the various normals
at a vertex ?
So far I came with at least 4 different ways.
And for information: mesh2 is only a syntax, mesh & mesh2 are the same
internal object inside povray.
(yet, mesh2 is parsed much faster when it becomes long)
>
> (Such a feature might be added in the future, either as a direct feature,
Done as a direct feature: smooth{...}
Illustration at:
http://wiki.povray.org/content/User:Le_Forgeron#smooth
Source code at:
https://bitbucket.org/LeForgeron/hgpovray
> or by enhancing the language so that it could be easily written as a
> script.)
>
--
Just because nobody complains does not mean all parachutes are perfect.
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