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On 08/11/13 12:43, Doctor John wrote:
> On 07/11/13 20:04, Andy wrote:
>> Is it possible to create a perspective camera that doesn't use "location" and
>> "look_at", but instead uses "transform {matrix <...>}" and have focal_point work
>> properly?
>>
>> When I try to use a transform with a camera, focal_point no longer works as
>> described.
>>
>> Any help would be greatly appreciated!
>> -andy.
>>
>>
> I did some work on this sort of problem a couple of years ago. If I
> understand you correctly, you want to be able to position the look_at at
> some arbitrary position within the actual image.
>
> Unfortunately, I'm at work atm but will look up the work I did and post
> back this evening (I'm on GMT)
>
> John
>
Dammit, I can't find the files immediately - maybe a conjunction of
fatigue and somewhat-upset son (he can't understand why Peppa Pig is not
on Feegle-on-Demand). I'll keep looking.
John
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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