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On 07/11/13 20:04, Andy wrote:
> Is it possible to create a perspective camera that doesn't use "location" and
> "look_at", but instead uses "transform {matrix <...>}" and have focal_point work
> properly?
>
> When I try to use a transform with a camera, focal_point no longer works as
> described.
>
> Any help would be greatly appreciated!
> -andy.
>
>
I did some work on this sort of problem a couple of years ago. If I
understand you correctly, you want to be able to position the look_at at
some arbitrary position within the actual image.
Unfortunately, I'm at work atm but will look up the work I did and post
back this evening (I'm on GMT)
John
--
Protect the Earth
It was not given to you by your parents
You hold it in trust for your children
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