POV-Ray : Newsgroups : povray.advanced-users : Texture finish for seawater? : Re: Texture finish for seawater? Server Time
31 May 2024 20:45:23 EDT (-0400)
  Re: Texture finish for seawater?  
From: Thomas de Groot
Date: 13 Oct 2013 10:16:13
Message: <525aab2d$1@news.povray.org>
On 13-10-2013 14:33, posfan12 wrote:
> Can anyone recommend a good finish for seawater? I'm using the following but I
> think the reflection is too high.
>
>   finish
>   {
>    ambient  0.45
>    diffuse  0.55
>    reflection 0.3
>   }
>
>
> Mike
>
>
For what it's worth, I use the following for my Gancaloon (and others) 
water:

       finish {
         conserve_energy
         diffuse 0.2
         ambient 0
         reflection {0.01, 0.2 fresnel on metallic 0}
       }

In combination with an interior{} of course.

Marc Jacquier used the following finish for his sea water:

      finish {
        ambient 0.15
        diffuse 0.0
        brilliance 5.0
        phong 1.0
        phong_size 90.0
        specular 0.4
        roughness 0.01
        conserve_energy
        reflection {
          .1,
          .9
          falloff 2
        }
      }


Thomas


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