POV-Ray : Newsgroups : povray.advanced-users : Rendering extremely large images : Re: Rendering extremely large images Server Time
31 May 2024 22:39:11 EDT (-0400)
  Re: Rendering extremely large images  
From: Le Forgeron
Date: 30 Aug 2013 07:42:18
Message: <5220851a@news.povray.org>
Le 30/08/2013 09:44, Atlaste a écrit :

> However, that's about as far as I got; at this point I have no clue how to do
> the same trick in the x direction.
> 
> Any help is appreciated!

How do you count the cells of a 10x10 table ?
you can start at the first row (0), and count from 0 to 9 on the column.
Then start at the second row with 10 and count up to 19.
And so on until 99.

So were is cell 38 ?
38 modulo 10 gives 8.
38 divided by 10 gives 3.
So cell 38 is in the fourth row, nineth column (assuming first row, firs
column is 00, an offset of +1 is needed for usual location)

your formula becomes something like:

#declare ColumnSize = 10;// or whatever the number of image per column
camera
{
    orthographic
    location <div(clock,ColumnSize)*9.8 ,
     15,
     mod(clock, ColumnSize)*9.8>

right <10,0,0>
direction <0,1,0>
up <0,0,10>
look_at <div(clock,ColumnSize)*9.8,0,mod(clock, ColumnSize)*9.8>
}


clock goes from 0 to (NumberOfRow)*(ColumnSize) by step of 1.

-- 
Just because nobody complains does not mean all parachutes are perfect.


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