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> (I've thought about having a "dual render" - where the scene is rendered without
> any interfering stuff, and then a second render is automatically called from
> within the SDL at the end of the first render - is this possible?)
>
Not possible strictly from the SDL itself.
What you need for that is to use an ini file that will render the
original scene, then, set some control variable(s) to render the second
scene.
With that, the two renders can have different resolutions and aa
settings if it's not rendered as an animation but as two separate
images. You'll need to explicitely give an image name for at least one
of the renders.
Alain
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