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> From the perspective of pixels, "close enough is good enough". At
> least for the proof of concept.
>
> I also remember seeing somewhere that there was a "POV Outline" or
> somesuch thing that someone wrote on the web... does anyone have any
> experience with that?
If you only want a rough approximation of the intersection, why not use
the "intersection" keyword?
Example of the locus of intersection between two hollow spheres:
#declare HollowSphere = difference{sphere{0,1}sphere{0,0.99}}
intersection
{
object{ HollowSphere }
object{ HollowSphere translate x*.3}
pigment{ color rgb .1 }
}
You could then use trace with that object to find the surface if you
want to place other objects on it.
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