|
|
Am 20.06.2013 09:06, schrieb Thomas de Groot:
> Musing...
>
> It is not a /bug/ strictly speaking, as the scene renders correctly in
> its original state, without the radiosity block. The reason is
> adequately described in the wiki Docs (section 1.3.5.3.2).
>
> However, it is something to remain aware of when building scenes from
> pre-defined ones.
Actually, the most important thing to remain aware of when dealing with
older scenes is to make sure that the scene begins with a
#version ...
statement. Normally this should make everything else fall into place
automatically.
Post a reply to this message
|
|