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On 07/04/2013 10:36 PM, Alain wrote:
>
> The final word is that, with version 3.7, you get TWO times while
> version 3.6 only have one:
>
> Time 1 is external, wall clock, time. It's the time you actualy have to
> wait.
>
> Time 2 is internal, total CPU time. It's the SUM of the time taken by
> ALL cores or CPUs of your computer. This time can get significatively
> larger than the strictly single thread process of version 3.6.x while
> the external, wall clock time, get shorter.
>
> Next, with some scenes, the IO processes can bog you down. This tend to
> affect mostly very complexe scenes or hit you when rendering at very
> large dimentions, like 32000 by 24000 or more...
>
>
>
> Alain
I have not tested, nor will I, all the claims that have been made here,
but one thing that I have noticed is that povray 3.7 takes longer to
store an image once it's done rendering it. I assume it's because of the
pov-state file which, in my case, is stored on a server.
--
Ger
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