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On 7/3/2013 1:45 PM, Warp wrote:
> That doesn't make any sense. If the trace time is shorter, how can he be
> waiting longer? That's contradictory.
I do not have a strange definition of time. You are not including
everything. There is more to it than just the trace time.
It is not contradictory nor is it complicated to understand. It just
means something other than the trace is eating up time.
For example, it could be that the parser is taking a lot longer to
perform its job. In that case, if the trace takes, for example, 1 second
less time to perform, but the parser takes 10 seconds more time to
perform it's job, you have still added an extra 9 seconds to your
overall time... Simple. :)
The general user is not going to care how much you've improved the trace
time, if your overall time to finish the scene increases. As far as
they're concerned, the program is slower.
Todd
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