POV-Ray : Newsgroups : povray.newusers : Pigment colour from RGB functions : Re: Pigment colour from RGB functions Server Time
2 Jun 2024 15:07:48 EDT (-0400)
  Re: Pigment colour from RGB functions  
From: scott
Date: 22 May 2013 03:09:53
Message: <519c6f41$1@news.povray.org>
>> even without the technicality of turning a function into a pigment
>> you need to decide on a scaling if the function is not 0 to 1
>
> unless of course you intentionally want to have parts of the
> pigment potentially return more light than is incoming.

It's for a sky_sphere, so will be used as an emission (to simulate a 
realistic sky colour).

I'm looking at the formulas now to see if there is any easy way to pluck 
out a kind of global brightness constant that I can then apply 
afterwards instead, which would guarantee a certain range of return 
values from the functions.


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