an interesting project
> I would love an infinite level for max_trace_level.
You would probably resolve olberts paradox and end up with a
pure white image ;) Also you should be aware that any patterns
that emerge with finite values are likely dominated by the fact
that a fixed number of bounces travel less far when the angle
of incidence is shallow, and do not model galaxy formation.
> I was wondering if anyone else had any ideas to get more reflections
> in my render.
You could probably calculate the perceived star positions
yourself by iterating in a loop using the trace function.
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