POV-Ray : Newsgroups : povray.binaries.animations : Rendering time using animations : Re: Rendering time using animations Server Time
29 Apr 2024 09:23:27 EDT (-0400)
  Re: Rendering time using animations  
From: clipka
Date: 2 Apr 2013 20:27:12
Message: <515b7760$1@news.povray.org>
Am 03.04.2013 01:17, schrieb Christian Froeschlin:
> nimda wrote:
>
>> And how would that be done?
>
> there is a command line option for this, +ua IIRC (and it needs to
> be used with an output file type that supports transparency such as
> png +fn). Basically if a ray does not hit an object (would render
> with "background" color) it is considered transparent.

Not exactly: In "#version 3.7" mode, if a ray does not hit an object the 
pixel is coloured as specified by the background colour; if that is 
transparent, then the pixel will be transparent (given that you use +ua).


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