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On 6-3-2013 9:15, Kenneth wrote:
> What a mess! :-P
>
> Well, there seems to be at least ONE 'standard' that everyone/every system
> agrees on: +x is to the right. Hooray! It's good to know that there's one little
> 'island of stability' in a chaotic world. ;-)
In fact, once you get used to manipulating the different systems at the
same time, you know exactly what to expect and how to merge everything
harmoniously into POV-Ray.
So, for Moray, I always had two lines of code ready whenever I imported
a Moray object into a POV scene:
scale <1,1,-1>
rotate <90,0,0>
Except of course, when I used complete Moray scenes. I suppose that the
/new/ future Moray version is going to be left-handed by the way ;-)
Using Silo, I model as if the object were left-handed, export it as
left-handed through Poseray, and then just rotate it by 180*y whence in
POV-Ray.
Little tricks, but becoming automatic.
Thomas
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