POV-Ray : Newsgroups : povray.general : Trouble with coincident surface in a CSG merge : Re: Trouble with coincident surface in a CSG merge Server Time
29 Jul 2024 04:21:29 EDT (-0400)
  Re: Trouble with coincident surface in a CSG merge  
From: Christian Froeschlin
Date: 5 Mar 2013 13:49:26
Message: <51363e36@news.povray.org>
Sohcahtoa wrote:

> I tried making each water block slightly large (1.02 blocks wide), but this
> creates odd seams at the surface of the water.

If I understand correctly what your are doing, you get a 0.04
unit wide strip of coincident surfaces at the top (and bottom)
of the surface where those faces overlap slightly

So you may need to introduce 4 heights/levels for each group
of four neighboring cubes (you can try a checker-board pattern
first to see if this is the cause of the problem but it will
still have overlapping corners).


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