|
|
On 28-2-2013 4:22, Kenneth wrote:
> Here's something else I thought to mention (but sorry for the delay) concerning
> the camera statements in the various demo scenes.
I fully agree with you!
> camera { // Camera StdCam
> angle 90
> location <3.50, -15.00, 3.00>
> direction <0.0, 0.0, 1.6542>
> sky <0.0, 0.0, 1.0> // Use right handed-system!
> up <0.0, 0.0, 1.0> // Where Z is up
> right <1.3333, 0.0, 0.0>
> look_at <0.000, 0.000, -2.7500>
> }
I think that this set up was originally made in Moray, which used a
'different' right-handedness.
Thomas
Post a reply to this message
|
|