POV-Ray : Newsgroups : povray.beta-test : Requesting user feedback: POV-Ray v3.7 scenes/includes : Re: Requesting user feedback: POV-Ray v3.7 scenes/includes Server Time
4 May 2024 18:59:04 EDT (-0400)
  Re: Requesting user feedback: POV-Ray v3.7 scenes/includes  
From: clipka
Date: 21 Feb 2013 03:43:50
Message: <5125de46$1@news.povray.org>
Am 21.02.2013 08:14, schrieb Kenneth:

> In lieu of that, maybe a (*gulp!*) feature request along the same lines:
> possibly as the so-far-unused map_type 4. Rune's code *seems* to be an SDL
> method for simply eliminating/reversing part of the 'transform' that POV-Ray
> internally applies to an image_map to project it onto objects in
> space--'eliminating' the z-distance/perspective pixel transformation. (Turning
> it back into solely an affine transform? Sorry, my knowledge of this is
> sketchy.) ANYWAY, just an idea.

Ah yes, forgot to mention that on my list:

"... add support for all camera types as map types, ..."

Would be fun if you could just use

     #declare MyCam = camera { ... }
     image_map { png "foo.png" map_type MyCam }

or something along those lines.


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