On 01/28/2013 10:51 AM, Jaime Vives Piqueres wrote:
>> Before bothering to amend that section ... wondering if anyone else
>> thinks it's a worthy addition?
>
> I can see the logic behind this confusion... it isn't gratuitous at
> all, so I think it may be worth to add a note about it.
Good enough for me ... there's a standout "Note" where you suggested. I
guess I just wondered because I always use texture { ... } unless
testing. Lately I use material { ... } as it makes it easier if later
decide to make glass ... or use subsurface.
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