POV-Ray : Newsgroups : povray.newusers : Singularity : Re: Singularity Server Time
25 Jun 2024 02:11:39 EDT (-0400)
  Re: Singularity  
From: clipka
Date: 18 Jan 2013 14:48:37
Message: <50f9a715@news.povray.org>
Am 18.01.2013 19:49, schrieb timer:
> clipka <ano### [at] anonymousorg> wrote:
>>
>> That's surprising to me. Can you give a sample scene?
>
>
> During generating a sample scene I realize that this work. So I worked reverse
> to localize my real problem.
>
> It look like a combination of two paraobolic mirrors generate this singularity.

It appears to me that the quadric solver goes berserk on the second 
parabola whenever a ray is exactly parallel to the parabola's axis 
(which happens when the camera is exactly in the first quadric's focal 
point, but I suspect it would also happen with an orthographic camera).

At present my only idea would be to try modeling the second parabola 
with some other primitive type (isosurface for instance) - and to file a 
bug report on http://bugs.povray.org.


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.