POV-Ray : Newsgroups : povray.newusers : Reflect light inside box : Re: Reflect light inside box Server Time
2 Jun 2024 12:34:08 EDT (-0400)
  Re: Reflect light inside box  
From: James Holsenback
Date: 11 Dec 2012 16:20:50
Message: <50c7a3b2@news.povray.org>
On 12/11/2012 04:18 PM, James Holsenback wrote:
> On 12/11/2012 02:31 PM, Rhonda wrote:
>> This is all really helpful, thank you. I think I'm making progress. I
>> still have
>> a few issues.
>>
>> This is what I now have:
>>
>> global_settings{photons{spacing 0.1}}
>>
>> #declare my_texture =
>>   texture {
>>    finish{
>>       reflection{
>>        0.3, 1
>>        fresnel
>>      metallic
>>     }
>>     specular 1
>>     roughness 0.1
>>    }
>>   }
>
> the metallic keyword belongs in the finish block ... not the reflection
> block. The rest looked OK (quick glance)

LOL ... after reading further I see that that keyword /can/ indeed live 
in the reflection block ... going back into my corner now.


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