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Am 20.10.2012 22:59, schrieb handos:
> Hi everyone,
>
> I have used POVRay for some time but I would like to have more understanding of
> the pipeline of POVRay renderings. Sorry, I might be asking a very naive
> question but can someone please enlighten me what type of ray tracing technique
> does POVRay use? Is it Distributed raytracing, Stochastic ray tracing? How does
> it obtain radiosity? Is it the old form-factor based or is it something else?
POV-Ray uses a mix of various techniques:
- The basics are done using classic backward tracing.
- The photons feature uses some kind of forward tracing.
- Radiosity uses an algorithm first suggested by Greg Ward (Gregory J.
Ward, Francis M. Rubinstein, Robert D. Clear, "A Ray Tracing Solution
for Diffuse Interreflection", /Computer Graphics/, Vol. 22, No. 4,
August 1988)
For stochastic ray tracing try MCPov.
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