|
|
So, with the gracious assistance of Mr. Benge, I have been able to
progress by leaps and bounds, adding the initial pass of roads
(transcribed from the mod that adds those to the world map). I have
made some minor adjustments to make the roads better fit the terrain,
but not many; somewhat surprisingly (to me, at least), the roads in
Skyrim follow the contours of the land in a way that makes sense. Usually.
I had rendered the contour lines a bit light, I need to either rerender
or adjust in another layer. The landmark icons are the in-game ones,
and I need to verify/correct their locations, and replace them with
appropriate 'real' map symbols (or things that look as such). Think I
need to check on some of the roads, too, but...it's a great deal further
along than I had hoped to be.
When this is complete, the next logical stage will be to render the rest
of the terrain data and make a mod for Skyrim to display the topography
in its world map.
--
Tim Cook
http://empyrean.sjcook.com
Post a reply to this message
Attachments:
Download '2456219 skyrim topo.jpg' (946 KB)
Preview of image '2456219 skyrim topo.jpg'
|
|