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A'ight, I think I'm doing something wrong here, because I'm not getting
the fixed-width contour lines.
Here's relevant bit of SDL:
#declare East_Land4 = union {
object { Land4_P00P00_to_P12P28 }
object { Land4_P20P00_to_P28P28 }
object { Land4_P00M04_to_P12M32 }
object { Land4_P16M04_to_P32M32 }
object { Land4_P32P00_to_P44_28 }
object { Land4_P48P00_to_P60P28 }
object { Land4_P32M04_to_P44M32 }
object { Land4_P48M04_to_P60M32 }
object { tamriel_4_12_60_ }
object { tamriel_4_28_60_ }
object { tamriel_4_44_60_ }
object { tamriel_4_60_60_ }
#declare InputPigment = pigment{
gradient z
rotate x*90
}
pigment{
Pg_Elevation_Lines(
InputPigment,
8,
3,
8,
0,
on
)
pigment_map{ [ 0 InputPigment][ 1 rgb x] }
rotate -90 * x
scale 16384.0 * 3.2
translate <0.0, 0.0, -13800.0>
}
finish{ ambient 1 diffuse 0 }
}
Halp?
--
Tim Cook
http://empyrean.sjcook.com
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