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> I'm using macros in the POV scene language with sometimes more than 10
> parameters for complex objects. During text editing, it becomes rather difficult
> to use these macros, and I have to be very careful to keep track of the
> parameter sequence.
>
> In e. g. visual basic, the editor assists me by "overlaying" the name of the
> parameter at the position of the cursor within the brackets of the macro, if you
> understand what I mean ...
>
> Any chance that there is something similar or useful in the POV editor?
You might be interested in what Mike is doing with the Visual Studio IDE
(check the "POV In Visual Studio Update (Has Screenshot)" thread in
off-topic). It's at an early stage but looks exciting.
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