|
![](/i/fill.gif) |
On 4-9-2012 10:38, bugbear wrote:
> camera {
> location <100, 100, -120> // Where the Camera is located <x,y,z>
> look_at <0, 0, 0> // Where is the camera is looking <x,y,z>
> direction <0, 400/25.4, 0> // 400mm lens
> }
>
direction should be along z not y.
direction <0, 0, 400/25.4> // 400mm lens
Thomas
Post a reply to this message
|
![](/i/fill.gif) |