POV-Ray : Newsgroups : povray.newusers : color_map : Re: color_map Server Time
2 Jun 2024 10:57:08 EDT (-0400)
  Re: color_map  
From: clipka
Date: 17 Aug 2012 17:36:06
Message: <502eb946$1@news.povray.org>
Am 17.08.2012 17:04, schrieb Warp:

> What happens when you apply it to an object is that the surface of the
> object gets colored by this universe-filling pigment at the places where
> this surface is located. (It's a bit like the object's surface "intersects"
> with the pigment, and you see the color of the pigment at those places.)

Or, to take an analogy, POV-Ray's standard way of handling pigments is 
like carving an object out of a given solid material, such as a piece of 
wood.

This is very much unlike UV-mapping (as frequently used by other 3D 
renderers), which is more akin to wrapping the object in patterned paper.


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