|
|
On 31/07/2012 9:51 AM, CRIS wrote:
> Hi, i would like to know if, with pov ray, and in particulary with the use of
> the object 'camera' i'm able to simulate and know which object a real camera
> sees in reality and how it sees; this in order to check for occlusion with other
> objects in the scene.
> thanks
> Cris
>
>
Hi Cris,
I am not too sure what you mean. I think that the best way to see what
picking up your meaning.
On the other hand, if you use a PovRay modeller then you get an OpenGL
view from the camera. As well as plan and elevation views.
--
Regards
Stephen
Post a reply to this message
|
|