POV-Ray : Newsgroups : povray.binaries.images : Baking dirt maps with the mesh camera : Re: Baking dirt maps with the mesh camera Server Time
2 May 2024 11:10:14 EDT (-0400)
  Re: Baking dirt maps with the mesh camera  
From: Thomas de Groot
Date: 26 Jul 2012 04:29:53
Message: <50110001$1@news.povray.org>
On 26-7-2012 10:26, Jaime Vives Piqueres wrote:
> On 25/07/12 13:03, Thomas de Groot wrote:
>> goes far beyond any proximity pattern coding I believe.
>
> Well, at least is faster and can be reused with no cost, but it only
> works for uv-mapped meshes...
>

Right. That would not be a problem for me. Does the AO map correspond to 
the uv maps? That looks quite complex.

Thomas


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