POV-Ray : Newsgroups : povray.general : crand in Pov-Ray 3.7 ? : Re: crand in Pov-Ray 3.7 ? Server Time
29 Apr 2024 13:59:42 EDT (-0400)
  Re: crand in Pov-Ray 3.7 ?  
From: Thorsten Froehlich
Date: 28 May 2012 13:08:00
Message: <4fc3b0f0$1@news.povray.org>
On 20.05.12 00:43, mone wrote:
> Hi,
>
> Sometimes I want meshes too look a little more rough and get rid of some banding
> artifacts. So I used to put "crand" in my finish statements in this case. But if
> I use crand in Version 3.7 it has no effect anymore. Maybe it does not work in
> 3.7 because it was considered obsolete and taken out?
>
> I've already tried small normals with bumps to get a similar effect as with
> crand, but somehow it didn't look good, because they were distorted on some
> parts of the mesh and not visible in very dark and light areas.
>
> Can anyone tell me what I could use instead of crand in Version 3.7?

Actually, that crand is still disabled is a bug. I had disabled it early on 
during 3.7 development (years ago) and it is still marked as a TODO in the 
code. I have opened a bug report for it. It should get fixed in final 3.7.

     Thorsten, POV-Team


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