Kokni_me <nomail@nomail> wrote:
> Can somebody tell why is sphere in light_source, looks_like black?
Because nothing is illuminating it and its ambient is negative. (Well,
technically speaking something *is* illuminating: The light source in
question. The problem is that it's illuminating it from the inside, not
the outside.)
The easiest way to make it fully white is to specify "ambient 1" in
the sphere's finish.
--
- Warp
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