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Am 19.05.2012 05:04, schrieb Thomas A. Fine:
> #declare redgloss = texture { pigment { color rgb<1,0,0> } finish { ambient 0.1
specular 0.5 diffuse 0.5 reflection 0.1 } }
Did you try without the reflection?
If that helps, try adding
sphere { <0,0,0> 100000
texture {
pigment { color rgb 0 }
}
finish { ambient 0 specular 0 diffuse 0 }
no_image
}
It might be that reflections of a transparent background produce weird
results; by enveloping the scene in a huge black sphere we provide
something opaque to reflect, and the "no_image" statement makes sure the
image itself still shows the background.
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