POV-Ray : Newsgroups : povray.general : Alpha channel affecting highlighting : Re: Alpha channel affecting highlighting Server Time
29 Jul 2024 08:10:39 EDT (-0400)
  Re: Alpha channel affecting highlighting  
From: Christian Froeschlin
Date: 19 May 2012 09:11:11
Message: <4fb79bef$1@news.povray.org>
Thomas A. Fine wrote:

 > Anyway, the simple case is included below.  Build it with and without
 > +UA, and see if the specular highlight looks the same.

I can reproduce the problem with an official 3.6 on Windows 7.

With 3.7 everything seems to work fine.

> Persistence of Vision(tm) Ray Tracer Version 3.6.1 (/usr/bin/g++-4.0 4.0.1 @
>  i386-apple-darwin9)
> This is an unofficial version compiled by:
>  MacPorts
>  The POV-Ray Team(tm) is not responsible for supporting this version.
> 
> (and yes, I can see it's unsupported.  I'm not asking for a fix, just
> looking to see if I missed some obvious known issue or something that's
> solved with a simple setting)

You might try the unofficial 3.7 RC4 for Mac, see

http://news.povray.org/povray.general/thread/%3C1kfs3ae.23o5vw13v5gloN%25yvo.s@cancel_This_gmx.net%3E/


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