POV-Ray : Newsgroups : povray.general : Re: Overlapping multiple generated scenes : Re: Overlapping multiple generated scenes Server Time
29 Jul 2024 08:10:19 EDT (-0400)
  Re: Overlapping multiple generated scenes  
From: Stephen
Date: 23 Apr 2012 18:46:30
Message: <4f95dbc6$1@news.povray.org>
On 23/04/2012 11:30 PM, sic2 wrote:
> clipka<ano### [at] anonymousorg>  wrote:
>> Am 23.04.2012 23:21, schrieb sic2:
>>
>>> I hope all this was clear somehow. I would perfectly understand if this seems
>>> just a mess to you.
>>
>> Thank you for your understanding :-)
>>
>> Maybe you're better off with your initial approach of cutting the scene
>> into slices after all.
>>
>> Note that you can do this as an "animation" to get an image for every
>> slice; just compute the position of the slicing planes (or slicing box)
>> from either "clock" or "frame_number", and specify "+kfi1 kff100" (for
>> instance, to get 100 slices) as rendering options.
>>
>> You can then post-process each of the slices separately as needed, and
>> finally layer them over another again. (It might help to activate alpha
>> channel output; use "background { color rgbt 1 }" and the rendering
>> option "+UA" for that. Make sure to use an image format that supports
>> transparency, such as PNG.)
>
> Thank you very much for the answer. I will be working on it tomorrow and let you
> know if it works or not.
>
>
>
It should work. I did something similar a few years ago to create three 
density files (r,g & b). Don't forget to use an orthographic camera.

-- 
Regards
     Stephen


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.