POV-Ray : Newsgroups : povray.general : question about bounding : Re: question about bounding Server Time
29 Jul 2024 08:15:50 EDT (-0400)
  Re: question about bounding  
From: Le Forgeron
Date: 19 Apr 2012 03:30:48
Message: <4f8fbf28$1@news.povray.org>
Le 19/04/2012 04:44, povman a écrit :
> Is there something I can do settings wise or other options (even compile time)
> to resolve this?

Replace your mesh2 with a real box, upgrade to 3.7RC5 and use the cubic
pattern.

#declare tz=texture {pigment{rgb<0,0,1>}};
#declare tx=texture {pigment{rgb<1,0,0>}};
#declare ty=texture {pigment{rgb<0,1,0>}};
#declare MyMesh = box { -0.5,0.5 texture { cubic
    texture {tx}
    texture {ty} texture {tz}
    texture {tx}
    texture {ty} texture {tz}
    } };


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