Am 06.04.2012 19:58, schrieb Crippso:
>> The light rays of a cylinder light source are always parallel.
>
> is that definately true? the help files seem to suggest cylinder light actually
> uses diverging rays from the location point and that the cylinder just contrains
> the rays within the diameter specified.
I wasn't sure myself until I tested it. The documentation is apparently
misleading there.
Post a reply to this message
|