Thomas de Groot <tho### [at] degrootorg> wrote:
> ...default being srgb? then the code would only be needed in specific cases.
In that case it might be necessary to be able to specify the assumed
gamma under which a texture (or anything else using colors) was created.
Maybe something like:
#declare MyFancyTexture =
texture
{
// this texture was written while using an assumed_gamma of 2.2
assumed_gamma 2.2
pigment { ... }
...
};
Or would it become too complicated?
--
- Warp
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