POV-Ray : Newsgroups : povray.general : Transparent Object double specular / reflection : Re: Transparent Object double specular / reflection Server Time
29 Jul 2024 08:15:40 EDT (-0400)
  Re: Transparent Object double specular / reflection  
From: Stephen
Date: 2 Mar 2012 10:53:43
Message: <4f50ed07$1@news.povray.org>
On 02/03/2012 3:08 PM, Th3Falc0n wrote:
> Hi,
>
> I'm working on a project for school.
>
> #declare MaterialGlass = material {
>   texture {
>     pigment { rgbt<1,1,1,0.75>  }
>    finish {
>     specular 0.7
>    }
>   }
>   interior
>   {
>   }
> }
>
> That is my material. My Problem is that the transparent objects do double
> reflection. (Outside and Inside). What am i doing wrong?
>
> ---------
> Th3Falc0n
>
>
Nothing TheFalcon. In RL you do get a reflection from each surface, 
inside and outside. To reduce the effect make your glass thinner. Also 
the interior statement should have a value for IOR such as

   interior{
     ior  1.520
	}


-- 
Regards
     Stephen


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