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On 02/03/2012 3:08 PM, Th3Falc0n wrote:
> Hi,
>
> I'm working on a project for school.
>
> #declare MaterialGlass = material {
> texture {
> pigment { rgbt<1,1,1,0.75> }
> finish {
> specular 0.7
> }
> }
> interior
> {
> }
> }
>
> That is my material. My Problem is that the transparent objects do double
> reflection. (Outside and Inside). What am i doing wrong?
>
> ---------
> Th3Falc0n
>
>
Nothing TheFalcon. In RL you do get a reflection from each surface,
inside and outside. To reduce the effect make your glass thinner. Also
the interior statement should have a value for IOR such as
interior{
ior 1.520
}
--
Regards
Stephen
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