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> Hi, i can't render a simple example of reflection with photons. I explain: i put
> in the scene 2 box, the second is the mirror. I put in front of the first box a
> light source passing through a projector. I sign 'shadowless' in a way that a
> light hits the mirror (second box). But the mirror not reflected the light of
> the thirst box! WHere i I was wrong? I posted a code,thanks for help:
>
By design, a shadowless light_source DON'T emit any photons the same way
it don't cause any specular or phong highlight.
Remove shadowless and use photons{pass_trough} on any media container
you may use.
Alain
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