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Am 11.02.2012 18:51, schrieb Robert McGregor:
> After I got it all working properly I started thinking about what I could
> actually /use/ this for (pigments, bump maps, image patterns, height fields,
> etc.) and began experimenting with various scene ideas. Here are some basic
> example mazes rendered with an orthographic camera; 8x8, 16x16, and 32x32 units
> respectively.
>
Nice ones. I like especially the lamp-mazes.
Now how about a 3D-maze?
Well, I understand that this would look like a simply box with two tiny
holes but I find the idea of doing this and just *knowing* there is a
maze inside quite tempting - for whatever strange reason.
-Ive
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