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> hi guys any tips on how to make this model look realistic? ive been tinkering
> with old Moray for materials and i always come up with render thats either too
> dark or too bright, and now this looks too cartoonish.
>
> http://i1192.photobucket.com/albums/aa340/triodetube/2-1.jpg
>
> http://i1192.photobucket.com/albums/aa340/triodetube/1-1.jpg
>
> http://i1192.photobucket.com/albums/aa340/triodetube/mx-8body.jpg
>
> thank you for your help.
>
>
Work on your lighting and use radiosity. This works beter when you have
some environment other than a plain white ground and background.
Using area_light does help.
Don't use multiple lights with the same intensity. Use one main light
and some secondary or auxiliary dim lights.
Optionaly, use coloured secondary lights.
As it is a military vehicle, there are not a lot of reflective surfaces,
but there are some. Using some HDR environment can do a lot to add
realism. Here, you need some outdoors light probe.
The tires should be somewhat darker with some shinyness if new.
Somewhat used tires have mate, grayish flanks and darker treads.
Some broad and subtle highlights can be welcome. No flat paint is totaly
flat, it always gives some weak highlights. Try adding something like:
specular 0.02 roughness 0.1
Alain
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