The Pseudonym wrote:
> hi guys any tips on how to make this model look realistic?
Try using
- radiosity for more realistic lighting
- a HDRI environment for realistic reflections (of course,
textures reflectivities must also be checked)
- area lights for soft shadows.
Some of the hard edges on the model may contribute to a cartoony
or artificial look as well. Unfortunately there is no cure for that
except modelling rounded / bevelled edges.
Also, the tires could be a little darker, I think.
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