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The following code fails with the following message:
Picture index out of range.
Picture index out of range.
Fatal error in renderer: Uncategorized error.
Render failed
The texture scale is relevant.
It does not fail in Pov 3.62
The image map can be downloaded from:
http://www.mmedia.is/~bjj/data/s_rings/sat_ring_color.png
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#version 3.7;
global_settings {
adc_bailout 0.0039
ambient_light rgb <1.000,1.000,1.000>
assumed_gamma 1.00
irid_wavelength rgb <0.250,0.180,0.140>
max_trace_level 5
number_of_waves 10
noise_generator 3
charset ascii
}
background { colour rgb <0.000,0.000,0.000> }
#declare Ring_Texture1 =
texture {
uv_mapping
pigment {
image_map{
png "sat_ring_color.png"
interpolate 2
map_type 0
}
rotate <90.000,90.000,0.000>
}
finish {
ambient rgb <0.100,0.100,0.100>
brilliance 1.000
crand 0.000
diffuse 0.600
metallic 0.000
phong 0.000
phong_size 40.000
specular 0.000
roughness 0.050
}
}
#declare Camera0 =
camera {
perspective
location <3843.816,38.892,-2660.667>
up y
right 1.333*x
angle 33.000
sky <-0.004,1.000,0.002>
look_at < 0.449, 18.943, 0.102 >
} // end Camera0
disc { // Disc0
0,y,4.400000,2.500000
texture{ Ring_Texture1 }
scale <750.000000,750.000000,750.000000> // Fails 32 bit
// scale <800.000000,800.000000,800.000000> // Fails 64 bit
// scale <600.000000,600.000000,600.000000> // does not fail
rotate <0.000000,0.000000,-20.000000>
translate <-3500.000000,900.000000,900.000000>
} // end Disc0
camera{ Camera0 }
/////////
--
Regards
Stephen
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