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On 09/12/2011 2:50 PM, clipka wrote:
> Am 09.12.2011 11:48, schrieb Stephen:
>
>> I'm sure you know that we are only having fun. :-)
>
> With a grain of truth though, I'm sure ;-)
>
>>> For instance, I don't think this will make it into RC4 (guess what it
>>> is...)
>>
>> Internal sub-division of meshes?
>
> Yup.
>
> So far it works for smooth meshes where each vertex has only one common
> normal for all faces it is part of. (Or, more informally, for meshes
> without intentional creases).
>
> Handling creases will be somewhat more difficult, as it requires
> triangle adjacency information at parse time.
>
> Mesh boundaries pose yet another challenge.
I suppose it will be very useful for PovRay generated meshes. And could
be used with the Iso-approximation macros.
--
Regards
Stephen
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