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On 22-11-2011 22:34, clipka wrote:
> Before you get over-excited: No, I do /not/ intend to push this patch
> into POV-Ray 3.7 proper. Instead, I plan to expand it into a full-blown
> stochastical rendering patch, akin to MC-Pov.
>
> There - that's it, now you know. The die is cast. Alea iacta est.
I must say that this is the best isosurface to mesh patch I have seen
until now, and fast too. Congrats with that Christoph!
I can live with a full-blown rendering patch, but any reason you can
give us why not in 3.7?
Thomas
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