POV-Ray : Newsgroups : povray.binaries.images : See: Dynamic Hair and Poseray in p.t.poser : Re: See: Dynamic Hair and Poseray in p.t.poser Server Time
2 Nov 2024 02:16:58 EDT (-0400)
  Re: See: Dynamic Hair and Poseray in p.t.poser  
From: Paolo Gibellini
Date: 15 Nov 2011 06:27:25
Message: <4ec24c9d$1@news.povray.org>
>Thomas de Groot  on date 14/11/2011 13:57 wrote:
> For the beard, the following texture is used.
>
> This is more complex to get right. While I am satisfied with the
> texture, the beard mesh need more work I guess.
>
> material {
> texture {
> uv_mapping
> pigment {
> gradient x
> pigment_map {
> [0.00 srgb < 0, 0, 0>/255 transmit 0.8]
> [0.10 srgb <171, 77, 14>/255 transmit 0.7]
> [0.50 srgb < 0, 0, 0>/255 transmit 0.5]
> [0.60 srgb <171, 77, 14>/255 transmit 0.0]
> }
> scale <1, 1, 1>
> warp {turbulence <0.0, 0.3, 0.3>}
> }
> finish {
> specular 0.2
> roughness 0.005
> diffuse 0.8
> }
> }
> }
>
>
> Thomas

I'm not sure about the beard and the eyes, but the hairs are excellent imho.
Paolo


Post a reply to this message

Copyright 2003-2023 Persistence of Vision Raytracer Pty. Ltd.