|
|
On 30/10/2011 1:44 PM, Beluga wrote:
> With Bishop3D, I commented out stuff in the includes that
> were causing errors (like quadric), but the final error was in the actual .povs:
> clipped_by.
>
> Any suggestions?
With Bishop3D I comment out the things that B3D does not support as
well. Then use a difference and comment out the clipped_by (and the
closing brace)
#declare Facet = object {
sphere { <-0.000000,0,-0.000000>, 5.004698 }
clipped_by {
plane { <0,0,-1>, 0 }
object {
plane { <0,0,-1>, 0 }
rotate x*-108
rotate z*-31.75
}
object {
plane { <0,0,-1>, 0 }
rotate x*108
rotate z*31.75
}
}
}
Becomes:
#declare Facet = difference {
sphere { <-0.000000,0,-0.000000>, 5.004698 }
// clipped_by {
plane { <0,0,-1>, 0 }
object {
plane { <0,0,-1>, 0 }
rotate x*-108
rotate z*-31.75
}
object {
plane { <0,0,-1>, 0 }
rotate x*108
rotate z*31.75
}
// }
}
--
Regards
Stephen
Post a reply to this message
|
|